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ONE – The Final Major Project (guide 100 words)
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My
final project is to continue my game Ronex from the last project, that means
completing around 2 levels. This game is also going to have a story but only
through dialogue, I think cut scenes is being a bit too ambitious. This game is going to be a cross between a
platformer and beat em up with some RPG elements. The end point of this
project is to display my work in an exhibition. This relates to my work
because I will be learning new skills in programs such as photoshop and
construct. I will learn to understand more about photoshop and construct.
Through this I will try to push past my limits with my art skills, photoshop
skills and construct skills.
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TWO – Influences, Research, Sources and Ideas (guide 100 words)
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I
was influenced by a few games to come up with this one was vectorman because
of it’s really good side scrolling, the next one is Shantae where you find
power ups hidden throughout the levels but it’s still quite linier, finally I
was also inspired by kingdom heart’s fluid battle system, which is fast but
very effective.
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THREE – Techniques, Processes and Timetables (guide 150 words)
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The
techniques I will be working on will
be photoshop, construct and drawing. I will be looking into different things
I could do on photoshop and construct
to improve my game, also I will be learning more techniques in how to draw
stuff like anatomy, landscapes and objects.
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FOUR – Method of Evaluation (guide 150 words)
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I
will have people look at my work on an exhibition. I will receive the critic
on my work by collecting up critic sheets. I will put my work up on my blog
and analyse it. Then finally I write an evaluation with all the work I have
done written down.
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Wednesday, 24 February 2016
Project Proposal
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