Tools of our trade
Triple A Studios
These are
the different kinds of tools used by triple a company’s they are very fancy,
because they usually have very large budgets. MAYA Is a very popular modelling
software and can produce very high poly figures. Unreal Engine 4 Is used a lot
in the industry and is a highly praised game engine. Mudbox is another
modelling software that’s better for making thing like: Npcs, enemy’s and characters. Abode Photoshop/Illustrator
are programs that are good for stuff like texturing and concept art. Visual
Studio is a coding program which is good for making very in-depth and
complicated code.
Independent game studios
Independent
games studios obviously don’t have as much money as triple A company’s such as
EA games or Square Enix. However they use tools such as Unity which is a really
good 2d and 3d game engine and it’s free too. Craft studio is another game
making software which is also free to use and again it’s free. Steam is also a
very important aspect in making independent games, this is because on you can
sell your games on steam and possibly make a name for yourself, for example
Five Nights at Freddy’s has made a huge impact on the gaming community, whether
or not it’s a good one is up to the eye of the beholder.
Independent concept artist
Independent
concept artists can sources like Youtube, Deviantart and Personal Blog to
document all their work. They use programs such as photoshop or if they don’t
have the funding for photoshop they’ll start off by selling their work on
paper, they can do this by selling prints of their work online.
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