Friday, 27 November 2015

Tools used in the Game Industry

               Tools of our trade

Triple A Studios
These are the different kinds of tools used by triple a company’s they are very fancy, because they usually have very large budgets. MAYA Is a very popular modelling software and can produce very high poly figures. Unreal Engine 4 Is used a lot in the industry and is a highly praised game engine. Mudbox is another modelling software that’s better for making thing like:  Npcs, enemy’s and characters. Abode Photoshop/Illustrator are programs that are good for stuff like texturing and concept art. Visual Studio is a coding program which is good for making very in-depth and complicated code.

Independent game studios
Independent games studios obviously don’t have as much money as triple A company’s such as EA games or Square Enix. However they use tools such as Unity which is a really good 2d and 3d game engine and it’s free too. Craft studio is another game making software which is also free to use and again it’s free. Steam is also a very important aspect in making independent games, this is because on you can sell your games on steam and possibly make a name for yourself, for example Five Nights at Freddy’s has made a huge impact on the gaming community, whether or not it’s a good one is up to the eye of the beholder.

Independent concept artist
Independent concept artists can sources like Youtube, Deviantart and Personal Blog to document all their work. They use programs such as photoshop or if they don’t have the funding for photoshop they’ll start off by selling their work on paper, they can do this by selling prints of their work online.



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