Thursday, 31 December 2015

Friday, 18 December 2015

These are some observational drawings I did with ink

I did an observational drawing from a primary resource with pen. this source had to be related to my project and then I used ink paints to colour it in.





Wednesday, 16 December 2015

Colour Palette for game


These are some possible colours that could be in my game.

Tuesday, 15 December 2015

Project Evaluation:Platform Games P1

In the first part of the project I did observation drawings, thumbnail sketches, initial sketches, planning sketches and developed sketches. The sorts of tools I used in this part of the project were, Pencils, Pens, Photoshop and a drawing pad. I thought that all the materials were very officiant and I worked well with all of them, However the tool I worked best with was pencil. The reason I like to use a pencil is because I'm able to get more detail into my artwork and I can rub out any mistakes I make. I also like working with colour pencils because they're very good for blending and they add a lot of life to a drawing. Drawing different representations of my characters allowed me to come up with my final designs for them. The other materials I used where Google, Wikipedia and Game review sites, I used these tools to research stuff like game environments, The things my characters where based off and doing some research in to other platform games. I have used adobe photoshop with the drawing pad, I also used pencil and colouring to show my final designs. I have used photoshop painting and colouring pencils to add dimension to my drawings and in photoshop I used a soft brush so I could layer up my painting. I think that with all these elements I used I managed to make a good amount of Initial ideas for my game and I have I pretty good idea of what my game is going to be like.

These are some observational drawings I did to relate to Ronex

These are some sketches that are related to my game.

Mythologies and stories for my Game.

My main character is based on the old folklore beast called a hell hound. These creatures are part demon and part dog, they are often seen as guardians of certain things such as e.g. gates, doors and the devil.



My main villian Billy is based off the creature known as the rake. This creature was sort of an urban legend made on the internet, the rumour was first spread during 2003 and it originated from the north-eastern region of the United States.

Friday, 11 December 2015

Building a level from found objects























We built a 3D concept of level by using different objects from the cupboards. This helped us get a better idea of where to put stuff like enemies, items and bosses in our game. After we set up the levels we took videos and photos to show how the two levels where laid out, also we showed how to get to one level from another. We also took a certain part of the level and did a planning sketch of it. After we did the planning sketches we put them up on the wall in order. We navigated the level by taking a video of it and showing all the different collectables and hidden items you can get along the way, we also showed how you progressed to the next level. In the second part of the lesson we took ours or somebody else's planning sketch and did a representation of it in photoshop, we also learned how to use layers effectively in photoshop and how to do light and shadow. 

Wednesday, 9 December 2015

Moodboard for my style

This is the first part of my theme moodboard board.

Tuesday, 8 December 2015

Working with different themes and which one I chose.



These are different styles for my colour palette, font , textures, layout and art work by other people.



These are some 1 minute sketches I did using different kind of themes.



These are the sketches I did by taking the ideas I drew from the thumbnail sketches and then Improving them.




This is one of the 12 generals he is second in command next to Billy.



This is the second general you will fight, I haven't come up with many ideas for him yet.

Saturday, 5 December 2015

Top 10 Favourite Games of 2015 (A lot of these games where inspiration for mine) (WIP)


This is a list of my favourite games as of this year. These are not games I've only played this year.They are just my favourite games up to this point in time. Oh and just a side note this is MY top 10, if a game you like isn't on there don't be offended. Anyway all that said I hope you enjoy the list.




                                                               


                                  10....
Donald duck In Maui Mallard is a criminally underrated SEGA Megadrive game. Seriously why couldn't this Donald be in Kingdom hearts. Anyway on subject this game is in my opinion, is the second best Disney based game. It's gameplay is really fluid and fun, the controls are solid and it has some of the best graphics on the SEGA Megadrive, also the music is very good.  Another cool thing about this game is that it has some interesting gimmicks thrown into the levels, for example in one level your tied to a rope so you have to spring up to platforms you can't reach. Also you can turn into a ninja, which you need to do if you want to get past certain obstacles. This game is on the snes but in my opinion it's not as good.




                                 9....

 Vectorman is a really good platformer. This game has great gameplay in fact in my opinion it's the games strongest aspect, oh don't get me wrong the music and graphics are really good to, especially the graphics. However this games gameplay is top notch and actually diverts from the platform elements sometimes, like in the second stage where you have transformed into a train and fighting war head, who's hanging on the bottom of the tracks. Also every time you hit an enemy or a boss it actually feels like your doing damage to them, some of the enemies and bosses even get recoiled when you hit them. This game is also now available on steam which is really cool.



                                 8....


The first Shantae game is so imaginatively majestic, no i'm not really going to go the game dude route. However I will say that the first Shantae game is my favourite in the series at the moment, i haven't played pirate's curse yet. I thought that Shantae: Risky's revenge was a really good game, it just suffered because of the fact it was to easy and short. Anyway back on subject, I really liked Shantae I loved the exploration and the sense of progression throughout the game. The transformations were all really fun to use and made the game interesting. The game had a really balanced difficulty meaning it was challenging, but not so challenging that it makes you want to thrown your controller at the television (well gameboy but you get what I mean). Overall though I really like this game and I would highly recommend it to anyone.                          
                        


                                 

                                   7....
Freedom planet is an amazing platformer, with a bit of a lack luster story. However don't let that put you off from playing the game, because the gameplay more than makes up for the story. This games takes inspiration from 90's platfomers, so as you would imagine it's very fast paced with lots of cool plat forming. One thing I want to point out is It's not made to
replace Sonic, it's a tribute to games like Sonic. This game is amazing with tons of different collectables and extra features that keep you playing. I would highly recommend this to anyone who has played old platformer games, or even if your new to the genre because it's just that good.                        




                                6....

Okami is really good game, well you probably already guessed that since it's number six on my list. This game sort of plays like legend of Zelda, but there are few differences. First instead of finding stuff to increase your power, you level up to get more Health, Inkpacks or lives. Secondly Instead of getting tools to get past obstacles you get different brush powers from gods, To use these powers you go into the perspective of a paint pad and use the paint brush to activate the powers, for example you draw a spiral for the wind power or a straight line for the slash attack. One of the biggest similarities to legend of zelda, is that their are tons of hidden items and you still need to get items to get past certain parts. The reason I like this game is because I enjoy using all the brush powers and exploring the world. I also like the graphics of Okami I think they look amazing. Finally my favourite aspect of this game is combat system, I just love all the different things you can and the way you use the brush techniques it's just so addicting, I actually try to fight enemies in this game yeah that's how much I love the combat sytem. If you didn't guess already yeah I would recommend this game to anyone.

                                


                              

                                5....                                 
Oh yeah Cave Story I first I thought I might be slightly bias by putting this on number five, because I'm quite nostalgic about this game. However  I played it again recently and I can safely say that this position is right for the game, oh I'm still nostalgic about it but I actually have evidence to back up why I like this game so much. Firstly it focuses on gameplay as well as story and as a result it has a really good story. The characters are also very memorable for the most part, hell even the villains that I thought would just be the evil sidekicks that screw up alot, where actually some of the most engaging characters. Also as I said this game was not short on gameplay, which it isn't there are many different kind of weapons and power ups you can use and here's a thing they actually all have their uses. The game's challenge in my opinion is very fair it starts quite easy and makes it's way up to hard, the only difficulty spike is the final level on the true ending which is really damn hard. Cave Story also has an awesome with soundtrack which is another bonus. There is a lot to like about this game and I would recommend it to anyone who's a gamer, especially if you grew up with old platformers.
 


                                  4....
                                     
The mother/earthbound series is a very unique rpg series, My favourite out of all of them though has to be mother 3. My reason for this is because it has the best story, music, character, battle system and overall presentation. The story is will keep you invested pretty much all the way through , with earthbound I didn't find myself paying attention to the story that much. The game focuses on four main characters Lucas, Boney, Kumatora and Duster. However the first three  chapters are the prologue to the game, but chapters 1-3 all have interesting stories so it doesn't feel tedious and make you want to rush past the chapters to get to the actual main story. This game also has the best combat system out of any of the Mother games and from what I know the only turn based rpg that has multi-hit combos. 
                                


                                 3....                                    







                          
                                  2....



                                       



                                     1....
                                      



Friday, 4 December 2015

Rules of Ronex

In my game you have a limited amount of health, also you can only perform a double jump. The goal of each level is to get to the general that's guarding the particular area that you're in. You can't use your special attacks all the time, you need to recharge your energy with wisps to use your special attacks more, also your special bar does not recharge overtime.

To complete a level you have to get the end and beat one of the 12 generals.


This is going to be one of the enemy's of the game called a Host. Host's are very physically and defensively powerful, but they suffer from a lack of speed.Their are many different types of Host's, but the Host in the picture is the most common and weakest type.

Feed back from other People

In the feedback I have received from other people, I have got two things that I need to do.  First of all  I need to Improve the soul crystal that you get from the bosses by making it look more evil, after that I'm going to have to add a few more characters.

Inspiration for my game.

 

  Okami helped me come up with the idea for Pyro. I thought that it would be very cool to have a Dog/Wolf type character, although my character won't have any of the same aspects of Amaterasu, it still was inspired by the character.


















Vectorman is my inspiration for the gameplay of my game.I think it has a brilliant combat system, which I want to try and emulate in my game. The reason I like the combat system is because the enemy's recoil back when you hit them, the attacks feel like their actually hurting your opponent and all in all it's just a nice mix of combat and strategy. 







Comments on mine and other peoples work

       These are some comments I had on other peoples work.



      These are the opinions other people had
                  on my work.

Wednesday, 2 December 2015

The story of Ronex

The story of Ronex revolves around the hellhound Pyro, who has been instructed to go to earth and stop the demon called Billy, the reason for this is because Billy has basically turned the earth into a war zone. Pyro needs to stop him before he completely destroys the Earth. To be able to do this though, Pyro has to power up by using human souls and destroying each of Billy's 12 generals to gain more power, if he want's to have any chance of beating the multi-dimensional tyrant.

Tuesday, 1 December 2015

My different designs in photoshop

                         These are a few of my characters that i did                                  on photoshop.

Friday, 27 November 2015

Some of my Initial Sketches for my platformer

Pyro's design was inspired by the game Okami and Billy is my own design with a little referencing.

This level design was inspired by the final level of Vectorman on the MegaDrive

This is the going to be the title art for my game.

           
This is going to be the first boss of my platformer.
This is concept art of the common enemy's you will come across in the game.
These are the different kind of actions my character will use in game such as: running,jumping and attacking.





These are updated versions of my characters Pyro and Billy.
These are some of the different pick-up that you can get in Ronex.